/** * Dashboard Chart Animator * Continuously animates bar charts, line graphs, and pie charts * Performance-optimized with IntersectionObserver and requestAnimationFrame */ class DashboardAnimator { constructor(svgElement) { this.svg = svgElement; this.animationId = null; this.isPaused = false; this.isReducedMotion = window.matchMedia('(prefers-reduced-motion: reduce)').matches; this.startTime = Date.now(); // Chart dimensions this.barChartHeight = 120; this.chartUpdateSpeed = 2000; // Base cycle speed in ms (controls smoothness) // Cache DOM elements this.barsGroup1 = svg.querySelectorAll('#bars-group-1 .bar'); this.barsGroup2 = svg.querySelectorAll('#bars-group-2 .bar'); this.valuesGroup1 = svg.querySelectorAll('#values-group-1 .chart-value'); this.valuesGroup2 = svg.querySelectorAll('#values-group-2 .chart-value'); this.linePath = svg.getElementById('line-path'); this.lineFill = svg.getElementById('line-fill'); this.pieSegments = svg.querySelectorAll('.pie-segment'); // Noise generators for smooth, realistic data this.noisePhase1 = Math.random() * Math.PI * 2; this.noisePhase2 = Math.random() * Math.PI * 2; this.noisePhase3 = Math.random() * Math.PI * 2; this.noisePhase4 = Math.random() * Math.PI * 2; this.noisePhase5 = Math.random() * Math.PI * 2; this.init(); } init() { if (!this.isReducedMotion) { this.animate(); this.attachHoverListeners(); } } /** * Perlin-like noise for smooth, natural-looking data * Uses sine waves at different frequencies */ generateNoise(phase, frequency = 0.5) { return Math.sin(phase * frequency) * 0.5 + 0.5; // Normalize to 0-1 } /** * Generate smooth, continuous data values * Uses combination of sine waves for organic motion */ generateValue(basePhase, index, max = 100) { const time = (Date.now() - this.startTime) / this.chartUpdateSpeed; const phase = basePhase + time * 0.3 + index * 0.4; // Multi-frequency sine wave for natural variation const noise1 = Math.sin(phase * 0.7) * 0.4; const noise2 = Math.sin(phase * 1.3) * 0.3; const noise3 = Math.sin(phase * 0.3) * 0.2; const base = 0.5 + noise1 + noise2 + noise3; // Ensure value stays in range return Math.max(10, Math.min(max, base * max * 0.9)); } /** * Update bar chart with smooth animation */ updateBars(barsElements, valuesElements, maxValue = 100, isPercent = true) { barsElements.forEach((bar, index) => { const value = this.generateValue(this.noisePhase1, index, maxValue); const heightPercent = (value / maxValue) * 100; const height = (heightPercent / 100) * this.barChartHeight; bar.setAttribute('height', height); if (valuesElements[index]) { valuesElements[index].textContent = isPercent ? Math.round(value) + '%' : Math.round(value); valuesElements[index].setAttribute('data-value', value.toFixed(1)); } }); } /** * Update line graph with smooth curve */ updateLineGraph() { const time = (Date.now() - this.startTime) / this.chartUpdateSpeed; const points = []; // Generate 3 points for quadratic bezier curve for (let i = 0; i < 3; i++) { const x = i * 100; const basePhase = this.noisePhase3 + time * 0.2 + i * 0.5; const noise = Math.sin(basePhase) * 0.3 + Math.sin(basePhase * 0.5) * 0.2; const y = 80 + noise * 60 - i * 15; points.push({ x, y }); } // Build quadratic bezier path const pathData = `M${points[0].x},${points[0].y} Q${points[1].x},${points[1].y} ${points[2].x},${points[2].y}`; this.linePath.setAttribute('d', pathData); this.lineFill.setAttribute('d', `${pathData} L200,160 Q100,140 0,160 Z`); // Animate stroke-dasharray for drawing effect const strokeLength = 200; const offset = ((time * 50) % strokeLength); this.linePath.setAttribute('stroke-dashoffset', offset); } /** * Update pie chart with smooth segment rotation */ updatePieChart() { const time = (Date.now() - this.startTime) / (this.chartUpdateSpeed * 0.5); const baseRotation = (time * 15) % 360; // Slow rotation this.pieSegments.forEach((segment, index) => { // Add wobble effect to each segment const wobble = Math.sin(time * 0.5 + index * Math.PI / 2) * 3; segment.setAttribute('transform', `rotate(${baseRotation + index * 90 + wobble})`); }); } /** * Main animation loop using requestAnimationFrame */ animate = () => { if (!this.isPaused) { this.updateBars(this.barsGroup1, this.valuesGroup1, 100, true); this.updateBars(this.barsGroup2, this.valuesGroup2, 5000, false); this.updateLineGraph(); this.updatePieChart(); } this.animationId = requestAnimationFrame(this.animate); } /** * Attach hover event listeners to pause/resume animation */ attachHoverListeners() { const container = this.svg.closest('[data-dashboard-container]') || this.svg.parentElement; if (container) { container.addEventListener('mouseenter', () => this.pause()); container.addEventListener('mouseleave', () => this.resume()); // Touch support: pause on touch container.addEventListener('touchstart', () => this.pause()); container.addEventListener('touchend', () => this.resume()); } } /** * Pause animation (on hover) */ pause() { this.isPaused = true; } /** * Resume animation (after hover) */ resume() { this.isPaused = false; } /** * Stop animation and clean up */ destroy() { if (this.animationId) { cancelAnimationFrame(this.animationId); this.animationId = null; } } } /** * Initialize dashboard animation when element enters viewport */ function initDashboardAnimation() { const dashboardCharts = document.querySelectorAll('.dashboard-chart'); if (!dashboardCharts.length) return; const observerOptions = { root: null, rootMargin: '50px', threshold: 0.1 }; const observer = new IntersectionObserver((entries) => { entries.forEach(entry => { if (entry.isIntersecting) { if (!entry.target._dashboardAnimator) { entry.target._dashboardAnimator = new DashboardAnimator(entry.target); } } else { // Pause animation when out of view for performance if (entry.target._dashboardAnimator) { entry.target._dashboardAnimator.pause(); } } }); }, observerOptions); dashboardCharts.forEach(chart => observer.observe(chart)); } // Auto-initialize when DOM is ready if (document.readyState === 'loading') { document.addEventListener('DOMContentLoaded', initDashboardAnimation); } else { initDashboardAnimation(); }